all of time and space

So…my new book is out.

I know you were expecting Lands of the Nile, but I haven’t received it yet. I wrote The Tomb of Cleopatra back when we were doing Lands of the Nile. I noticed an interesting intersection between period folklore and Whovian lore,

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all of time and space

So…my new book is out.

I know you were expecting Lands of the Nile, but I haven’t received it yet. I wrote The Tomb of Cleopatra back when we were doing Lands of the Nile. I noticed an interesting intersection between period folklore and Whovian lore,

Featured / Leave a comment

Podcast planning

Atlas Games have given me permission to go ahead with a podcast.  I already record books into the public domain, so I have the gear and software, and I’m working through the hosting details. I hope to go live either this

Podcast planning

Atlas Games have given me permission to go ahead with a podcast.  I already record books into the public domain, so I have the gear and software, and I’m working through the hosting details. I hope to go live either this

coins-venus-cloacina

Sacrificing Horace to Cloacina

A quick excerpt from my reading this week. I knew a gentleman, who was so good a manager of his time, that he would not even lose that small portion of it, which the calls of nature obliged him to

coins-venus-cloacina

Sacrificing Horace to Cloacina

A quick excerpt from my reading this week. I knew a gentleman, who was so good a manager of his time, that he would not even lose that small portion of it, which the calls of nature obliged him to

Continued thoughts on a simplifed version of Ars Magica

Deep Ars Magica mechanical nerdiness follows. If you read the blog for the folklore, see you next time, because this is as crunchy as it gets. Might it be possible to realign the two experience systems by making the mundane

Continued thoughts on a simplifed version of Ars Magica

Deep Ars Magica mechanical nerdiness follows. If you read the blog for the folklore, see you next time, because this is as crunchy as it gets. Might it be possible to realign the two experience systems by making the mundane

auslanfont

What do your hands say in Mythic Europe?

In roleplaying games, spellcasters generally make arcane gestures with their hands. In Ars Magica, spells are easier to cast if the character can make sweeping gestures. Spellcasting with subtle gestures is a hindrance, and casting without gestures deepy limits a magician’s

auslanfont

What do your hands say in Mythic Europe?

In roleplaying games, spellcasters generally make arcane gestures with their hands. In Ars Magica, spells are easier to cast if the character can make sweeping gestures. Spellcasting with subtle gestures is a hindrance, and casting without gestures deepy limits a magician’s

306px-maenad_peering_through_the_trees

Covenants are the perfect places for mass hysteria

Mass hysteria, for the purposes of this article, refers to the manias in which a group of people all begin to exhibit shared physical or psychological symptoms, for which there is no direct cause.  The earliest recorded are the dancing

306px-maenad_peering_through_the_trees

Covenants are the perfect places for mass hysteria

Mass hysteria, for the purposes of this article, refers to the manias in which a group of people all begin to exhibit shared physical or psychological symptoms, for which there is no direct cause.  The earliest recorded are the dancing

dr_james_hay_as_bear_leader_1704-1729

Thoughts on the itinerarium

In Ars Magica, magicians have final tests for their apprentices.  The fire magi drop them in a dangerous place with no gear, and wait for them to come back. The mystics have vision quests. The House most interested in mundanes

dr_james_hay_as_bear_leader_1704-1729

Thoughts on the itinerarium

In Ars Magica, magicians have final tests for their apprentices.  The fire magi drop them in a dangerous place with no gear, and wait for them to come back. The mystics have vision quests. The House most interested in mundanes

egyptiantalestr00petrgoog_0119

Gods can’t see you in roleplaying games

I’ve just finished recording some Ancient Egyptian folktales for Librivox, and I’m particularly interested by the story of Naneferkaptah, in which he steals the spellbook of Thoth, who is the god of wizardry. He does this using various spells that

egyptiantalestr00petrgoog_0119

Gods can’t see you in roleplaying games

I’ve just finished recording some Ancient Egyptian folktales for Librivox, and I’m particularly interested by the story of Naneferkaptah, in which he steals the spellbook of Thoth, who is the god of wizardry. He does this using various spells that

Gorgias and historical conspiracy theories.

In Houses of Hermes : Mystery Cults, I mentioned Gorgias a lot, as his descendants were designed as an escape chute for players wanting to design classic Criamons. Turns out Gorgias used to annoy the followers of Socrates.  Hank Green

Gorgias and historical conspiracy theories.

In Houses of Hermes : Mystery Cults, I mentioned Gorgias a lot, as his descendants were designed as an escape chute for players wanting to design classic Criamons. Turns out Gorgias used to annoy the followers of Socrates.  Hank Green

medieval_man_in_fancy_clothes_and_holding_a_spear

Dressing like a murder hobo

Clothing isn’t really a matter of choice in much of historical Europe. What you wear isn’t so much fashion as a method of telling people how you deserve to be treated. Many games don’t deal with this at all: people

medieval_man_in_fancy_clothes_and_holding_a_spear

Dressing like a murder hobo

Clothing isn’t really a matter of choice in much of historical Europe. What you wear isn’t so much fashion as a method of telling people how you deserve to be treated. Many games don’t deal with this at all: people

13996535765gi4w

A theory of colour for roleplaying games

William Gladstone was a British prime Minister, who did the various sorts of things leaders of Empires do, but for the purposes of gaming his most interesting feature is that he popularised the idea that the classical peoples were colourblind.

13996535765gi4w

A theory of colour for roleplaying games

William Gladstone was a British prime Minister, who did the various sorts of things leaders of Empires do, but for the purposes of gaming his most interesting feature is that he popularised the idea that the classical peoples were colourblind.